Saturday, September 11, 2010

Protoss: Different Openers

So you're new at the game and you don't really have any idea what to do using the Protoss. I mean hey the Protoss are freaking gold-armored glowing aliens(in Ultra). So yeah they are freaking cool with their lasers and what not.

Not to mention those ever noob-slaying DT's.

But how would I start?

How do I get there?

Is there a method for me to get there without sacrificing early economy?

Well now there is, its called the 12 Gate Opener.


THEORY

Following tradition here's a little theory to tell you why you should use this opener.

Well firstly I know you could easily go for a 10 gate opener but then again that would set you back by a few probes. Also its harder to recover your economy with 10 Gate. Having a 12 gate will ensure that your economy is well maintained and also allows you to get gas for Stalkers and sentries who are both really important for you.

This allows you to rush out stalkers in case of a 5RR also helps you with dealing with zerglings who rush in in case you didn't wall up in time.


Examples
Here is an example of a 10 gate but a good way to go for 12 gate too courtesy of Plexa

Here's another video by Gemini where he shows a basic Protoss Opener

Part 2

Part 3



BUILD ORDER
Here is a build order from Gemini

9 pylon
12 gateway
14-15 gas
16 pylon
17 core
19-21 gas

This is Plexa's
Plexa's Korean Style Warp Gate Rush

10/10 Pylon
10/18 Gateway
12/18 Gas
15/18 Cybernetics Core
18/18 3x Gateway
18/18 Pylon
- Build several pylons near / in your opponents base
- Warp in Zealots



Things to Take Note
From Plexa
- Probes are only shown as +1 supply in the build order
- Use Chrono Boost for probes between 10-12 and 12-14
- Chrono Boost the Warpgate Research as many times as possible
- Pull of Probes out of the Assimilator, when you have 50 gas
- Since you cut your economy early on, you have to deal your opponent a heavy blow. If it works, you can either finish him or macro up to get ahead in economy.
Here's a Team Liquid Forum link to read if you're into Plexa's 10 gate: here

And basically thats all there is to note for actually except if you do see a early refinery in your terran opponents base make sure you make Stalkers instead of Zealots. They deal with Terrans better anyways.

Here's a Mental Checklist
1. Did I make Probes?
2. Have I chrono boosted what I'm supposed to be building?
3. Do I have enough pylons?
4. Whats my opponents starting attack unit? (Zerglings - Zealots, Pretty much everything else - Stalkers)



Well I hope this guide despite my inability to play Protoss was help full.

This is Fireport here with another article for thebronzeleagueplayer.blogspot.com signing Off

Gemini is a diamond league player who plays on the NA Server, his main race is as a protoss player. This article was written with his help. You can check him out at http://www.youtube.com/user/GeminiStarCraft

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